
Agents, prompts & the design renaissance
Well... it happened. I finally got Clawd-cepted and installed Clawdbot: an open-source and community-driven "AI that actually does things." It's been through several names, and the project's creator has settled on OpenClaw. For now.
Whatever it's called, it's been fun to setup on an old Mac Mini I had lying around. So much so that I just bought a new Mac Mini to run it on permanently. I'll let you know how it goes. Oh, and I already gave Moltzart (that's my robot friend's name) an email address and X account. Feel free to say hi.
In today's newsletter, I've got 9 articles for you, including:
- "Power prompts" don't have to be complex, just clear
- Silly web experiments teach more than serious tutorials.
- What if AI makes 10x engineers obsolete, then essential?
- And more...
Most Interesting

On Coding Agents and the Future of Design
This article by OG Jeff Veen argues that coding agents like Claude Code hint at a new "responsive design" era where software exposes clear, atomic capabilities for agents to orchestrate, pushing designers toward strategy and organizational clarity.
Design + Development
How vibe engineering will turn the product design process (and tooling) upside down
Getting a design system from Figma into code is slow. Phil Morton now starts his systems in code instead. AI agents write the production code and he treats Figma as a sketch layer.
Hardik describes how a single well-crafted "power prompt" in Claude Code can orchestrate a full multi-agent optimization workflow for a website, from audits to documentation and reusable skills.
is a browser tool for tuning generative patterns in real time. Bookmark it if you prototype motion or explore pattern systems without code.
Tech + Innovation
239+ Design Systems & UI Kits Directory
This directory tracks 239 public design systems from governments to startups. It shows how far systematic design has spread beyond tech companies.
AI will likely increase the productivity gap between average and top engineers, especially at the extreme top end, and will also change what it means to be a "10x engineer."
Work + Mindset
The article argues that playful, "silly" web experiments are one of the best ways for developers to learn new platform features, regain a sense of joy, and build real skills without heavy formal study.
The critical question for product development: why would anyone change their behavior to use your product? They won't, unless they already do that thing and you make them twice as efficient at it.





